GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look back at the series and what I’ve learned from playing multiplayer games and the various communities. If you like this article please feel free to check out the rest of the series: In…
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GLHF – pt 9: How to play for Friendship
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look at how playing for friendship and focusing on your teammates can positively impact your gaming experience, those of your teammates, and the community. If you like this article please feel free to check…
GLHF – pt 8: Sadness & Defeat
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look at how mentality and a defeatist state of mind can have severe impact on a player and their team’s performance, specifically within the context of the MOBA League of Legends. If you like…
GLHF: pt.6 – Toxicity
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look at how manners are being disregarded and players are being rude and disrespectful to each other. If you like this article please feel free to check out the rest of the series: pt. 1:…
GLHF – pt 5: Rage Quit
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look at how manners are being disregarded and anger is manifested among players. If you like this article please feel free to check out the rest of the series: pt. 1: Sportsmanship in video…
GLHF – pt 4: Respect
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look at how manners are being taught and propagated among players, and how respect is shown in competition. If you like this article please feel free to check out the rest of the series: pt….
GLHF – pt 3: Kindness
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are taking a look at how manners are being taught and propagated among players, and the presence of kindness in competition. If you like this article please feel free to check out the rest of the series: pt….
GLHF – pt. 2: Selfishness / Noncompetitive play
GLHF is a series that looks to better understand the dynamics of sportsmanship in video games, today we are starting with a brand of manners that falls somewhere in the middle, which offers us a glimpse at both how players have fun for themselves, and how at times that can cost their teammates and /…
GLHF – pt 1: Sportsmanship in video games
In video games, sportsmanship can sometimes be hard to come by. Online play creates an atmosphere of boldness behind anonymity, which simultaneously empowers shy, kindhearted players to feel safe seeking friends and allows villainous trolls to attack and lash out at everyone they meet. In this world of raging, bad manners, hate speech, and griefing, I have…
Mother’s Day & Mario Kart: why Nintendo is the pinnacle of family / friend play
When the Nintendo Wii came out I was excited to get it for the novelty of gameplay, but not compelled enough to purchase it over a more traditional console like the Playstation 3. I waited so long to get a Nintendo Wii that I ended up buying a Wii U instead. I got the standard…
Mass Effect Andromeda: Sci-Fi immersion
Realism and humankind in the future Mass Effect is a franchise which examines science fiction with a sincere interest in representing how science and technology can shape culture and inform our understanding of what it means to have a successful and prosperous society in the future. Mass Effect achieves this by presenting the player with the varied challenges…
Addicted to the MedBay: the problem with classes & profiles in Mass Effect Andromeda
I have always loved the different classes and playstyles in the Mass Effect franchise. It made me feel like I could put my own personal spin on the protagonist whether it be Commander Shepherd in the original trilogy or Pathfinder Ryder in Andromeda. In both story arcs the hero character had a strong narrative that was true…